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3D Basecamp 2018
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Woodworking and Digital Fabrication
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Sunday
, September 23
North Counter
5:00pm •
Early-Bird Registration
Monday
, September 24
Desert Ballroom 1
8:45am •
SketchUp 201: Revisiting SketchUp fundamentals (Windows OS)
Desert Ballroom 3
8:45am •
Making it Makeable
10:30am •
SketchUp for CNC
1:15pm •
Add Location: The what, why, and how of 'where' in SketchUp
3:00pm •
Principles of professional presentations
Desert Ballroom 9
8:45am •
Photogrammetry & 3D scanning
10:30am •
The secret powers of Scenes in SketchUp
1:15pm •
Extension madness
3:00pm •
Take what you need: Tricks for the 3D Warehouse
Director Suite 2
8:45am •
DevCamp introductions and developer updates
9:30am •
Upcoming extensibility changes (part 1)
10:30am •
Upcoming extensibility changes (part 2)
11:15am •
Upcoming extensibility changes (part 3)
1:15pm •
TestUp: The unit test hackathon
Springs Ballroom A
8:45am •
The complete site design modeling process (includes drones!)
1:15pm •
Smart modeling for complex construction documents
Springs Ballroom D
8:45am •
SketchUp 201: Revisiting SketchUp fundamentals (Mac OS)
Springs Ballroom F
8:45am •
The complete introduction to SketchUp (Day 1)
Springs Ballroom K
8:45am •
Big landscaping: Landscape architecture at scale
10:30am •
Skill Builder Live: Model along with Aaron
1:15pm •
Classical Architecture Workshop
3:00pm •
Better buildings with Sefaira
Springs Patio
12:00pm •
Lunch
Tuesday
, September 25
Desert Ballroom 1
8:45am •
SketchUp workflows for interior designers
1:15pm •
Modeling for prop-making and conceptual design
3:00pm •
Gateway to extensions
Desert Ballroom 3
8:45am •
Organic modeling: Create fantastic shapes
10:30am •
Organic Modeling: Creating with quads
1:15pm •
LayOut for woodworkers
Desert Ballroom 9
8:45am •
Playing well with others: SketchUp and CAD
10:30am •
SketchUp for 3D printing
3:00pm •
Rogue construction documents
Director Suite 2
8:45am •
UI/UX best practices
9:30am •
Developer community
10:30am •
Extension Warehouse update
11:15am •
SketchUp’s Github projects
1:15pm •
Extensibility Team office hours
Springs Ballroom A
8:45am •
Introduction to LayOut
1:15pm •
Simplifying Arch Viz: The art of using Sketchup & Photoshop to create beautiful illustrations
Springs Ballroom D
8:45am •
Introduction to modeling with components
10:30am •
Lines on paper today, build tomorrow
1:15pm •
SketchUp for builders
Springs Ballroom F
8:45am •
The complete introduction to SketchUp (Day 2)
Springs Ballroom G
1:15pm •
Create amazing details in SketchUp
3:00pm •
Animation in SketchUp
Springs Ballroom K
8:45am •
Mixed-up media: Hybrid drawing workshop
10:30am •
SpeedUp: Tips and tricks for faster modelling
1:15pm •
Match Photo for contractors
3:00pm •
Ruby scripting 101: Code your own SketchUp tools
Springs Patio
12:00pm •
Lunch
4:30pm •
Trail Mixer Happy Hour
Wednesday
, September 26
Desert Ballroom 1
10:45am •
Into the 4th Dimension: Introducing 4D workflow
1:15pm •
SketchUp 201: Revisiting SketchUp fundamentals - Day 1 (Mac OS)
Desert Ballroom 12
10:45am •
SketchUp at all scales of city planning
1:15pm •
A new generation of tools: Experiencing the first mixed reality multiplex (Sponsored by Kubity)
4:00pm •
Workplace Design: Keys to radically improving project workflow that really works
Desert Ballroom 5
1:15pm •
Software to deliverable: A SketchUp landscape workflow
2:30pm •
SketchUp: The centerpoint of communication and fabrication
4:00pm •
Virtual collaboration
Desert Ballroom 7
9:00am •
3D Basecamp Kickoff and Keynote
Desert Ballroom 9
10:45am •
Robots vs. dinosaurs: Amazing illustrations with SketchUp
1:15pm •
SketchUp 201: Revisiting SketchUp fundamentals - Day 1 (Windows OS)
JW Pavilion and Grove
6:30pm •
Desert Glow: Party in the Palms! Sponsored by Kubity
Knowledge Cafe
12:50pm •
Lumion VR
Santa Rosa Ballroom
10:45am •
What’s next for augmented reality, survey, and site design?
1:15pm •
HP VR & Trilogy Partners – Connecting Clients with Design (Sponsored by HP)
2:30pm •
EDU Ascent: Student Panel
4:00pm •
Model along: Building bridges
Springs Ballroom A
10:45am •
New trends in hybrid visualization
1:15pm •
The key to making LayOut your own
2:30pm •
Exploring interior design choices in SketchUp
4:00pm •
Business as usual…in SketchUp
Springs Ballroom D
10:45am •
Experience design: Creating a large-scale exhibit
1:15pm •
Modeling infrastructure in SketchUp
2:30pm •
Crossing the model drop chasm (Sponsored by Evolve Labs)
4:00pm •
Create real-time visuals with Unreal Studio (Sponsored by Unreal Engine)
Springs Ballroom F
10:45am •
Lateral thinking: How to build the impossible in SketchUp
1:15pm •
The complete introduction to SketchUp (Part 1)
Springs Ballroom G
10:45am •
Big CAD in SketchUp
1:15pm •
Effective workflows: Rendering large exteriors with V-Ray (Sponsored by Chaos Group)
4:00pm •
All Things SketchUp Viewer
Springs Ballroom H
10:45am •
Constructability modeling
1:15pm •
Behind the curtain: 3D modeling for concept art
2:30pm •
Animation in SketchUp
4:00pm •
A SketchUp approach to structural engineering
Springs Patio
12:00pm •
Lunch
Thursday
, September 27
Desert Ballroom 1
9:00am •
SketchUp 201: Revisiting SketchUp fundamentals - Day 2 (Mac OS)
1:15pm •
ConDoc: The short and painless path to creating great construction documents (Sponsored by ConDoc Tools)
4:00pm •
The 3D Basecamp Hot Seat
Desert Ballroom 12
9:30am •
Organic modeling: Create fantastic shapes
10:45am •
Constructability modeling
1:15pm •
Architectural blogging: The good, the bad, and the crazy
2:30pm •
Four rules for SketchUp success
4:00pm •
Drones, data, and three dimensions
Desert Ballroom 5
9:30am •
Using 3D scanners
10:45am •
Modeling from scan data and point clouds with SketchUp
1:15pm •
Massive model management
2:30pm •
The future of V-Ray for SketchUp and massive scale cloud rendering (Sponsored by Chaos Group)
4:00pm •
Inspiring a community with SketchUp
Desert Ballroom 9
9:00am •
SketchUp 201: Revisiting SketchUp fundamentals - Day 2 (Windows OS)
1:15pm •
Simplifying Arch Viz: The art of using Sketchup & Photoshop to create beautiful illustrations
Knowledge Cafe
12:50pm •
Interactive photorealistic rendering and animation with ProWalker GPU
3:35pm •
How architecture firms accelerate their design process with 3D printing
Santa Rosa Ballroom
9:30am •
Ruby scripting 101: Code your own SketchUp tools
1:15pm •
SpeedUp: Tips and tricks for faster modelling
4:00pm •
The curious intersection of planning, visualization, and gaming engines
Springs Ballroom A
9:30am •
Extension madness
10:45am •
Experience design: Creating a large-scale exhibit
1:15pm •
SketchUp stories: From construction logistics to crime scene recreation
2:30pm •
10 things I hate about your SketchUp model
4:00pm •
Conceptual rendering
Springs Ballroom D
9:30am •
Mixed-up media: Hybrid drawing workshop
1:15pm •
Principles of professional presentations
4:00pm •
A return to Ancient Rome in 3D
Springs Ballroom F
9:00am •
The complete introduction to SketchUp (Part 2)
1:15pm •
SketchUp workflows for interior designers
Springs Ballroom G
9:00am •
Smart modeling for complex construction documents
1:15pm •
Introduction to LayOut
Springs Ballroom H
9:30am •
Build beautiful renders with Lumion Live Sync for SketchUp (Sponsored by Lumion)
10:45am •
The shining city: Accurate urban modeling for 3D printing
1:15pm •
Trading up: Migrating your company from AutoCAD to SketchUp
2:30pm •
Extreme SketchUp
4:00pm •
Low-poly illustration with SketchUp
Springs Patio
12:00pm •
Lunch
Friday
, September 28
Desert Ballroom 1
9:30am •
Prepping for 3D printing (Sponsored by Shapeways)
Desert Ballroom 12
9:30am •
Photorealistic renders with SU podium (Sponsored by SU Podium)
10:45am •
Making places with mind.sight.studios: How to do the impossible with PlaceMaker, Profile Builder 3 and Artisan (Sponsored by mind.sight studios)
Desert Ballroom 5
9:30am •
EDU Ascent: Educator panel
10:45am •
The spectacular mind of a SketchUp extension developer
Desert Ballroom 7
12:00pm •
Farewell Lunch
Desert Ballroom 9
9:30am •
Create amazing: Experiencing your SketchUp model with Unreal Engine (Sponsored by Unreal Engine)
Santa Rosa Ballroom
9:30am •
LayOut for woodworkers
Springs Ballroom A
9:30am •
10 things I hate about your SketchUp model
10:45am •
Details done right
Springs Ballroom D
9:30am •
Going green: A landscape modeling to visualization workflow
Springs Ballroom F
9:30am •
Complex interiors: Rendering without complication using V-Ray (Sponsored by Chaos Group)
Springs Ballroom G
9:30am •
Into Adobe’s (3rd) Dimension (Sponsored by Adobe)
Springs Ballroom H
9:30am •
Animation in SketchUp
10:45am •
Performance based design
Springs Ballroom K
9:30am •
Mixed-up media: Hybrid drawing workshop
Timezone
3D Basecamp 2018
America/Los Angeles
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3D Basecamp 2018
Sep 23
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28, 2018
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, September 23
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, September 24
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, September 25
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, September 26
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, September 27
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, September 28
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Sunday
, September 23
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, September 24
Tuesday
, September 25
Wednesday
, September 26
Thursday
, September 27
Friday
, September 28
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Desert Ballroom 5
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Director Suite 2
JW Pavilion and Grove
Knowledge Cafe
North Counter
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